Play “Mistress of Xenophobia” and tinker with the fate of an entire planet!
This is a “World Simulation Game” that was written in the early 80’s using the BASIC programming language. "Xenophobia" is a fun and often absurd first foray into world management games. Remaining true to the original algorithm, "Xenophobia” uses text based feedback to communicate your progress through the game.
Ported to the iPhone by Crowtrees Studio Inc., this game remains true to the original as written by Alastair Gourlay, with modifications by Tim Hartnell.
Source: Tim Hartnells “The Giant Book of Computer Games”, 1983.
Translation & Coding: Jason Lefave
Illustration: James Allan